Drzewiecki Design Releases Paine Field Airport for MSFS
Drzewiecki Design has recently released their rendition of Seattle Paine Field International Airport (KPAE) for Microsoft Flight Simulator, serving Snohomish County, Washington, with a yearly average of 377,000 passengers.
The airport was built in 1936 as a Works Program Administration project, envisioned as a job creator, economic booster in the region, and one of the future “super airports” in the United States.
It was taken over by the Army during World War 2, only to be transferred back to Snohomish County in 1948, with the Air Force still maintaining various Air Defense Command units at the airport as military tenants.
The “super airport” plans were revived briefly because the Korean War forced the airport to become an air force base. It was only returned to civilian use in the 1960s.
Boeing chose Paine Field as the construction and testing site for their Boeing 747 project in 1966, where it also made its first landing three years later.
After years of debate about using the airport for commercial service, they finally reached an agreement, with a passenger terminal being constructed in 2017, featuring 30,000 square meters of area, two gates, and the ability to handle up to 16 flights a day.
It’s served by Alaska Airlines (Anchorage, Las Vegas, Los Angeles, Orange County, Phoenix–Sky Harbor, San Diego, San Francisco) and Kenmore Air (Eastsound, Friday Harbor, Victoria).
The scenery features an accurate rendition of the airport, with the Boeing factory and their 777X production line (fully animated), performance-friendly optimization, custom animated people and vehicles, GSX Pro compatibility (using Cartayna files), modeled interiors, custom jetways, and more.
It’s available on SimMarket for roughly $24.86, requiring at least 1.40 GB of free hard disk space to install.
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